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Prey

Prey

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From: 2K Games
Category: Video Games

List Price: $29.99
Buy New: $9.95
You Save: $20.04 (67%)



New (44) Used (30) from $7.99

Rating: 4.0 out of 5 stars 57 reviews
Sales Rank: 2856

Platform: Xbox 360
Genre: Action Games
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 3
Dimensions (in): 7.4 x 5.3 x 0.6

MPN: 29914
Model: 710425299148
UPC: 710425299148
EAN: 0710425299148
ASIN: B000C427NM

Release Date: July 10, 2006
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: BRAND NEW - Factory Sealed product - will ship out to you FIRST CLASS safely and quickly - thank you very much !!

Features:
  • Serious, dark story, based on actual Cherokee mythology
  • Portal technology allows enemies to appear out of thin air, creating new and completely original puzzles and gameplay styles
  • Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk
  • Highly organic, living environment that itself can attack Tommy
  • Control a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship

Accessories:

  • The Official Xbox Magazine [1-year]
  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • F.E.A.R. First Encounter Assault Recon
  • BioShock
  • The Darkness
  • Gears Of War
  • Dead Rising

Editorial Reviews:

Product Description
In Prey, gamers enter an unpredictable world where nothing can be taken for granted. You'll become Tommy, a Cherokee garage mechanic stuck on a reservation, going nowhere in life. When an otherworldly crisis awakens spiritual powers from his long-forgotten birthright, he & his girlfriend are abducted by aliens who need him to save the planet -- even if he's not sure he can. Multiplayer game support that takes advantage of the unique gameplay styles in Prey Deep, emotional story of love and sacrifice based on the Hero's Journey story structure -- the same used to tell Luke Skywalker's story in the original Star Wars


Customer Reviews:   Read 45 more reviews...

5 out of 5 stars You'll "prey" for more!   July 14, 2006
DarkDan (Norman, OK United States)
32 out of 38 found this review helpful

I am a FPS (First-Person Shooter) junkie and I love the Halo, Star Wars Battlefront and Rainbow Six series games. As of this writing, I have completed Prey on "Normal Skill" and am now working my way through the "Cherokee Skill" difficulty setting. (NOTE: These are the only two difficulty settings available in Prey.)

To state it upfront, Prey blows the FPS genre wide open. The game uses the Doom 3 engine for graphics, and players will be amazed with the level of detail the designers have put into each level. Moreover, many of the items in the environment are interactive (you can flush toilets, change the channels on a TV, etc.), which is reminiscent of the Duke Nukem 3D game that this developer is famous for. In addition, the main character makes snide remarks through the game (just infrequently enough to be funny, and not overdone) just like Duke used to do.

Even if you're not entertained by all the cute gimmicks, you're sure to appreciate the incredible details that have been woven into this title. As you progress, you'll encounter anti-gravity levels, low gravity environments and "wormholes" that warp you from one location to the next. And, like the game design, the plot is equally intricate. Although this game seems like a "guy saves girl" story, there are some very exciting plot twists and the storyline is based on actual Cherokee mythology and uses "The Hero's Journey," a writer's tool for story structure and plot. Speaking of the plot, there's a super-natural horror element that adds a considerable amount of suspense to the game. This, along with the over-the-top violence and adult language, means you probably shouldn't buy this game for impressionable children. However, all of this is not gratuitous and really adds to the impact of the title.

On the Normal difficulty, health power-ups are frequent and -when you die- you're sent to an "Indian underworld" where you must shoot wraiths with your spirit bow, in order to replenish your health and magic energy... Certainly a refreshing twist from every game that sends you back to the beginning of the level. On the Cherokee difficulty, there are no in-game health packs, so you'll have to rely on your abilities with the spirit bow. Speaking of spirits, you're also provided with a hawk who's your "Spirit Guide." The hawk will help attack enemies and, interestingly enough, translate the alien language so that you can read their computer panels and other information.

One thing that other reviewers haven't mentioned so far is that there are "puzzles" scattered throughout the game. Without providing any spoilers, the game sometimes makes you think in order to progress any further. For the most part, these puzzles are entertaining and challenging, but aren't designed so that you must buy a "game guide" to solve them. Often, solving the puzzles requires use of the "old ways" of your Indian ancestry, items that exist in the alien environment, or just good old fashion brainpower. Another nice feature is that the game levels are not so big that you'll find yourself lost, but you may have to explore a little to figure out exactly where to go. These features add to Prey's uniqueness in that it is more of a "thinking man's shooter" than your standard FPS.

If you're in it for the Xbox 360 achievements, this game will deliver. Each time you complete a level, you earn Gamerscore (from 25-60 points per level, which increase as you progress). It's also important to note that 250 of Prey's 1000 points are earned by playing online. There's even 3 "secret" achievements (you don't find out what they are until you earn them) that are quite fun to unlock. All of the achievements are obtainable by the average gamer.

When it comes right down to it, Prey is a game that any FPS-fan will absolutely love for the engaging story and the unique features. In addition, novice gamers that find most FPS games too difficult should consider this the perfect entry-level title. Finally, any sci-fi fan who loved the movie "Aliens," and thinks they could take on an alien invasion like Sigourney Weaver did, should pick up this title and put their money where their mouth is.



5 out of 5 stars An Interesting Addition to the Horror Genre   October 15, 2006
Lisa Shea
13 out of 16 found this review helpful

Prey is a horror-survival game with a twist - you're a native american who begins by wanting to get off his reservation with his Cherokee girlfriend. Space aliens help you respect your roots.

The game is incredibly dark, gruesome and mature. The lead character swears constantly, and you see numerous images of children, old people and other random humans being slain in nasty ways. This makes it not a game for kiddies.

Still, for adults, there are a lot of interesting aspects to the game. For starters, the alien spaceship that you end up in is "alive". There are metal parts, but there are also many organic parts to it. The weapons you pick up are usually alive. The "gun" has little moving tentacles on it. Another weapon is a multi-legged creature where you rip off acid-filled bits and fling at enemies.

There's also many physics-challenging areas. There are metallic floors a la Ratchet and Clank so you end up upside down and sideways. There are spheres with gravity so you walk all the way around them. There are teleportation portals to zap you from area to area.

I did like the intriguing mix of graphics - it gave its own "flavor" to this genre. The weapons, especially, really intrigued me. The sound in general is full of screams, squishes and cries for help, to help you feel that you were racing against time to rescue people. There wasn't an unnatural "throbbing soundtrack" most of the time, although it did come in in certain scenes to help add some mood.

In keeping with the Cherokee theme, they do include elements from Cherokee mythology including spirit guides, special abilities and puzzles to solve. You could consider this a gimmick that could have easily been explained in many other ways, but still, I like the fact that they tried. After all, there are probably 80-quadrillion games out there involving Japanese or Chinese myths, but I could probably count those involving Native Americans on one hand.

This game doesn't shatter any new boundaries, but it was fun to play.



5 out of 5 stars Native American Doom   March 13, 2007
Marcus Roof
4 out of 4 found this review helpful

Graphics: Excellent.
Sound: Great.
AI: Excellent. Good variety. Some enemies duck-and-cover, etc. Some are fearless and charge on sight. Some are mindless and pay no attention to you.
Physics: Excellent.
Maps: Excellent. Rich, creative unique environments. Derivative of but improvement over Doom3 engine. Walk on walls, ceilings, spirit-walk through walls and over nothingness. Portals appear anywhere. Just walking through the game maps becomes a very original, sometimes disorienting experience instead of the regular doldrum "just get me to the end of this boring level". Nice merging of the earth bar with the ship. Excellent nod to Art Bell (real-life talk radio host that used to talk about aliens a lot) by having his show broadcast throughout the ship/game. Very very well done.
Gameplay: Excellent. No frame-rate drops. Excellent load time. I was never lost or trapped to the point where I had to consult the internet to figure out where to go and no scripted events failed to activate. Game length was long. Save-anywhere ability. Good variety of enemies and challenges.
Items/Weapons/Vehicles: Excellent. Unique biomechanical alien weapons which are alive, spiritual weapons charged by souls - very creative. Lighter instead of flashlight (original).
Story: Excellent. Compelling, engrossing story, a sense of urgency to complete things, you care about the characters and want to see where the story is going. Acting/voice acting was good.
Multiplayer: Average. no offline. Offline people deserve more - don't soak us for more cash.
Overall: 5/5. Game is a unique standout with it's native American Indian theme meshed with Alien tech and 3-D gameplay. One of the best 360 games for 2006 - must have. Clearly deserves better than the reviews it's getting.



5 out of 5 stars Great story, great FPS   September 18, 2007
Timothy J. Drozinski (Florida, USA)
4 out of 4 found this review helpful

I played the downloadable demo and thought the game was good enough to warrant spending $30 for the full game.

The draws for me were the interesting twists on the classic first-person shooter... things like the gravity-defying walkways that allow you to walk up walls and along ceilings, giving you a different perspective on your situation; the very organic appearance of everything, include the various guns you use (one appears to be partly a living organism, and the other is the cybernetic hand of a massive beast complete with implanted cannons); the clever puzzles where you have to enter "Spirit Walk" mode in order to find ways around obstacles; and the interesting mechanism for dealing with dying in the game (you enter the Spirit World where you must shoot your bow and arrow at bird-like creatures to refill your health gage before your spirit gets sucked back down to the mortal plane). Beyond that, I thought it was going to be a pretty lame story of alien abduction. I don't want to ruin the story for anyone, but the story and especially the endgame is simply spectacularly written and leads you very cleverly into an announcement for Prey 2... a sequel that will hopefully live up to expectations.

The game includes multiplayer capability and achievements, but I'm not a big multiplayer person so I can't really comment on how this game stands up as a multiplayer game, but the few times I've gone online it was fun, but nothing really special or unique in terms of multiplayer modes. You can choose your character appearance and a variety of options regarding the match settings, but I don't recall any multiplayer features that seemed like they were extraordinary in any way.



5 out of 5 stars This game blows me...away   March 19, 2007
caleb (Maryland (DC area))
3 out of 3 found this review helpful

This FPS is very unique. A Cherokee Native American is displaced from his plantation when he is sucked into an alien space ship. The graphics and gameplay are akin to f.e.a.r. but the gameplay and level design are much better. There are many gameplay factors that contribute to this game's greatness. The close yet distant voices you hear, the pseudo cutscenes that occur during gameplay, and the warps that defy space and time are mainly why this game is so good.


 

 

 
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