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Tom Clancy's Rainbow Six Vegas 2 | 
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| From: UBI Soft Category: Video Games
List Price: $39.99 Buy New: $21.99 You Save: $18.00 (45%)
New (41) Used (39) Collectible (1) from $18.99
Rating: 90 reviews Sales Rank: 617
Platform: Xbox 360 Genre: Shooter Action Games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 52395 UPC: 008888523956 EAN: 0008888523956 ASIN: B000WEQL02
Release Date: March 18, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Explore Vegas hot spots as the environment changes from dusk to bright daylight to dawn | | • | Multiplayer includes 11 smaller maps that force more intense face-offs, 2 adversarial modes, more rewards, and easier access to matches using the improved and intuitive matchmaking system | | • | Create your own identity that stays the same in both single player and multiplayer modes and progresses as you do | | • | Turn single player mode into co-op mode at any time, just by jumping into the game | | • | AI is more challenging than ever |
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| Customer Reviews: Read 45 more reviews...
Should be better March 22, 2008 cmyth (Albany, Oregon United States) 22 out of 28 found this review helpful
A fantastic follow-up to the best FPS in history. Halo 3, while it had a fantastic story, just isn't nearly as good as the Rainbow series in terms of gameplay. I'll start with the positives... The weapons are fantastic. The way they shoot, the way they sound, and the way they look. They added a few new weapons, but I'd have liked to see a lot more. In addition, only being able to put one attachment on is a little silly. If you put high cap magazines on, for example, you can't have a scope. Unrealistic to the point of being silly. They allow us to once again play cooperatively via split screen, online, or system link. THANK YOU! So few devs are letting co-op play get the attention it deserves, and they wonder why their games don't sell. The new leveling system is wonderful. In the first game, the only way you could unlock the cool looking gear was to play versus online. And guess what? Not everyone likes to do that. This version allows you to get all the experience either online in versus mode, or playing the Co-op story or terrorist hunt. Wonderful multiplayer options. You have your story, of course, and terrorist hunt, which gives the game unlimited replayability. The new online modes are cool too, if you're into that. A few "negatives" for the game. First, the difficulty. Some of the silly reviewers found it so difficult that they gave it only one or two stars. Apparently they felt it was just that bad. The game is certainly more difficult than the first game, it sort of has to be. It had to be balanced to allow multiple human players. So although it may be a bit tough on single player, it is perfect when you have your buddies playing with you. The player customization feature is nice, but unusually limited. In addition, the facial features like facial hair--all look the same. The pictures look different, but when its mapped onto the actual character, they don't really look any different at all. The goatee version--doesn't even have a goatee, lol. This is a mild complaint, because with camo and gear on your head, you never see the face much. Not a lot of new weapons. Some people may not like the new "kit" system, but I think its pretty nicely done overall. In a way it does feel like an expansion, as there aren't a lot of new features, but who cares? The first game was the best ever, and I'm perfectly happy having a bunch of new levels to play. They did add the sprint button, which is nice as well. The BIG problem with this game was one that they claimed to have fixed after the first game. The spawning problem. For those of you who don't know, it is not uncommon at all for terrorists to appear, as if by magic, right in front of you--or behind you, in a room you had just cleared. Instead of populating the map with terrorists at the beginning, they sprinkle them in throughout--there is really no excuse for this. It is lazy game design and purely irresponsible. And their idea of "difficulty" levels is just as bad as everyone else's. Instead of the logical thing, throwing more enemies at you, they just take away half of your ammo and reduce the number of respawns. Again, lazy design. I would have liked to change my rating from five stars to only 4, or even 3.5.
More fun then the Last Vegas May 24, 2008 Daniel S. Fitzgerald (Massweiler, Germany) 3 out of 3 found this review helpful
This game is just what I expected from the folks at Ubsoft as a sequel. All the things that I was bothered with were fixed e.g. how you could not see where your rank progress was, opening of weapons, and other equipment. Plus now your weapon settings stay the same so you dont have to keep putting on your scliencer and single shot after each time you get waxed. Plus the AI are more difficult, and realistic. Some times you will be shooting at one AI only to be flanked by his buddy. Well done and I look forward to playing any other Rainbow 6 installments.
xbox360 rules, ps3 sux July 17, 2008 John Maresca (Afghanistan) 3 out of 3 found this review helpful
any game played on the 360 is awesome, but this game was amazing. graphics are great, gameplay is sweet only thing i wish there were more maps. and terrorist hunt needs to allow for more than 4 people while on system link. other than that a 10 for sure
Rainbow Six Vegas, refined March 20, 2008 J. W. Mullins (Germany) 7 out of 9 found this review helpful
RSV2 is every bit a refinement of the original. Being a Rainbow Six game it is challenging and you will die countless times having no idea who killed you or where the shot came from. RSV2 now has three difficulty settings but casual seems a bit more challenging than it was on the first RSV. For all intents and purposes you are essentially paying a premium to play RSV with new levels and weapons, which isn't a bad thing perse, providing the refinements and changes do add and improve the game. Playing through the single player campaign the enemy AI may be slightly improved, it is much more aggressive, with enemies running at you like kamikaze warriors at times. The AI for your squad mates seems to be much worse than the original. It is adequate but could be much better, its surprising that the AI would take a step backward when the game is developed by the same studio that made the first. They will sometimes do very stupid things, like stand in the open and get shot, or run in front of your fire. Or the best, run in front of you as you throw a grenade, which means death for the whole team. They also tend to follow you very closely which can become a pain when you can't escape enemy rounds because your guys won't get out of the way. The ability to sprint prevents a few grenade deaths, but doesn't take anything away from the tactical shooting aspect. So those fearing that RSV was moving too far towards the COD style need not worry. The new weapons are nice and the balance between the different types seems to be better. Terrorist hunt returns, this time with the ability to take your AI squad mates with you if you want. Of course the best part of terrorist hunt is the ability to play with for of your friend online and RSV2 doesn't disappoint. You are also able to play through the entire campaign with one friend online now, with the primary player also controlling the AI squad. I preferred the ability to play through it with four people online but Ubisoft didn't ask me. The ability to customize your character in the campaign mode is a nice touch and you can show all off the cool gear you unlock in both campaign and multiplayer now. If you unlocked everything on the original RSV multiplayer you will see all the same items here, all ready to be unlocked again at almost the same ranks. The fact that you now gain experience in both campaign and online multiplayer is an excellent addition. I am not too sure how found I am of the ACRES system, which is they system that unlocks your weapons bases on your style of play. I enjoyed the ability to be able to use any weapon on the campaign in the original and unlocking new weapons and gear on the online mode. The fact that you have to actively kill enemies in a certain manner to unlock a weapon you might really want seems a little unneeded to me. I have found a few bugs on my game so far. I have put almost a hundred rounds into an enemy while blind firing around a corned and just watched him dance with the rounds, which is funny but not right. Every time I have then leaned out into the door and shot he would die instantly. Several times my weapon has disappeared and left me just walking around waiting to die. It always corrects itself when you reload your check point but its annoying. And speaking of annoying the checkpoint save system is terrible, you will spend a lot of time player through the same part of a level because the developers like to give you a really hard firefight just before a save point. Which means you might play through several tough firefights, then hit the hard one, die and have to do it all again. And as much as you die in any Rainbow Six game this can become very annoying. The original RSV was the best tactical shooter available on the 360 and RSV2 does a great job of following it up. If you are new to the series RSV2 is a great place to start, and if you love the series you are going to pick it up anyway. A few people will be disappointed at having to pay full price for a not entirely new game. But most people should be quite happy with it. I recommend it highly.
FIVE STARS NO MATTER WHAT. August 28, 2008 Juan Echeverry 1 out of 1 found this review helpful
Alright..... yes..... it feels more like an expansion than a real sequel.. But i still give it five stars. The enemy respawning thing is awfull...... they give you things like sniper rifles to ..... kill your enemy from far away, as you can do in the ghost recon series, because they populate the map from the beginning of the match, but here, you just have to wait until you arrive to a checkpoint to see eight or ten tangoes popping out of the air in front of you.... no surprise factor at all...... you are the only surprised one. BUT............ FIVE STARS. Not so many new weapons, but.......... five stars. WHERE IS THE M14???????......... but ........ five stars. No VINTOREZ either..... but.... five stars. This game, like its predecesors, is the best CQB FPS there is. If they manage to populate the maps from the begining of the matches with enemies, they will score seriously and gameplay will improve drastically. FIVE STARS to this game.
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