Bioshock 2 | 
| From: 2K Games Category: Video Games
List Price: $39.99 Buy Used: $18.97 as of 7/31/2010 22:28 CDT details You Save: $21.02 (53%)
New (48) Used (56) from $18.97
Seller: mistermoney-hq Rating: 115 reviews Sales Rank: 173
Platform: Xbox 360 Genre: shooter_action_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Discs: 1 Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.6 x 5.4 x 0.6 Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!
MPN: 39553 Model: 39553 UPC: 710425395536 EAN: 4560181803792 ASIN: B0016BVYA2
Publication Date: January 31, 2010 Availability: Usually ships in 1-2 business days
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| Features:
| • | Online and offline multiplayer modes including: Free-For-All, and Team Death Match and more. | | • | Return to the underwater city of Rapture where now the 'The Big Sister' is the toughest creature around. | | • | Play as the original the Big Daddy as you harness raw strength to battle Rapture?s most feared denizens as you battle powerful new enemies. | | • | New game mechanics including the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more. | | • | New game environments including Fontaine Futuristics, headquarters of Fontaine's business empire and the Kashmir Restaurant. |
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| Editorial Reviews:
Product Description BioShock 2 X360
Amazon.com Product Description
Follow-up to BioShock, 2K Games' critically acclaimed and commercially successful 2007 release, BioShock 2 is a first-person shooter set in the fictional underwater city of Rapture. As in the original game, BioShock 2 features a blend of fast-paced action, exploration and puzzle-solving as players follow varying paths through the overarching storyline based on the decisions that they are forced to make at various points in the game. In addition to a further fleshing out of the franchise's popular storyline, players can look forward to new characters, game mechanics, weapons, locations and a series first, multiplayer game options.  The new power in Rapture. View larger. |  Duel wield plasmids & weapons. View larger. |  New choices as Mr. B. View larger. |  Franchise first multiplayer options. View larger. | The Story Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster somehow familiar, yet still quite different from anything ever seen has been snatching little girls and bringing them back to the undersea city. It is a Big Sister, new denizens of Rapture who were once one of the forgotten little girls known as Little Sisters, known to inhabit the city's dank halls. No longer a pawn used to harvest ADAM, the dangerously powerful gene-altering lifeblood of Rapture, from the bodies of others and in turn run the risk of being harvested herself, the Big Sister is now the fastest and most powerful thing in Rapture. You, on the other hand are the very first Big Daddy, in fact the prototype, that for some reason has reactivated. You are similar to the Big Daddies familiar from the original BioShock, but also very different in that you possess free will and no memory of the events of the past ten years. The question is, as you travel through the decrepit and beautiful fallen city beneath the waves, hunting for answers and the solution to your own survival, are you really the hunter, or the hunted? Gameplay and Multiplayer In BioShock 2 players will take on the role of the original Big Daddy, not that of game one protagonist, Jack. As a Big Daddy you will have access to all the strengths and weapons of a standard Big Daddy, including the drill and rivet gun. More importantly you also possess free will and the ability to use plasmids and gene tonics genetic modifications allowed for through ADAM, a stem cell harvested from conquered enemies, or sea slugs outside the Rapture air lock, and powered by the in-game injectable serum known as EVE, which can be found, captured or purchased. Plasmids and gene tonics provide a wide range of aggressive and passive abilities which can be upgraded and arranged for quick use. The ability to use plasmids and tonics gives you a decided edge over other Big Daddies and most other denizens of Rapture, excluding the powerful Big Sisters. In addition, due to their role as a Big Daddy, players will experience a new relation to the Little Sisters. Upon defeating standard Big Daddys you are given the familiar choice as to whether to harvest or adopt them. Harvesting gains you ADAM immediately, but could alter your path through the game, while adopting makes you responsible for Little Sisters, who then accompany you through Rapture, but also provide aid and warning in times of danger. Additional gameplay features include: new plasmids, weapons and the ability to combine these two. The game also features the anticipated multiplayer modes. Several of these are team-based, allowing up to 10 players. Within these players are provided with a rich prequel experience that expands the origins of the BioShock fiction, and allows you to play as one of several characters pulled from Rapture's history before the events of the first game. Key Features - The Big Sister - No longer just something to be harvested or not, the Big Sister is the most powerful resident in Rapture.
- You Are the Big Daddy - Take control with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies.
- New Plasmids - New plasmids such as "Aero Dash" allowing for bursts of speed over short distances, and "Geyser Trap" a stream of water used as a jump pad and electrical conductor, join the ample list of Plasmids from the original game.
- New Game Mechanics - BioShock 2 contains many new gameplay mechanics. Just a few of these are: the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more.
- New Locations - Just a few of the locations and environments debuting in BioShock 2 are Fontaine Futuristics, headquarters of Fontaine's business empire and the Kashmir Restaurant.
- Evolution of the Genetically Enhanced Shooter - Innovative advances bring new depth and dimension to each encounter, allowing players to create exciting combinations to fit their style of gameplay.
- Return to Rapture - Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created.
- Genetically Enhanced Multiplayer - Earn experience points during gameplay to earn access to new weapons, plasmids and tonics that can be used to create hundreds of different combinations.
- Experience Rapture’s Civil War - Players will step into the shoes of Rapture's citizens and take direct part in the civil war that tore Rapture apart.
- See Rapture Before the Fall - Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
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| Customer Reviews:
Showing reviews 1-5 of 50
Why are people so disappointed? June 23, 2010 Devendra S. Mistry (San Diego, CA USA) 3 out of 3 found this review helpful
I did not buy this game on the day of its release, as so many people were complaining Bioshock series lost its magic in Bioshock 2. The Rapture city doesn't feel as novel anymore. But now that I have played through with it TWICE, I have to say these folks were dead wrong. Yes, the city, some of the villians and gameplay are similar, but that is why this game is labeled Bioshock 2 and not a new IP. Either way below are the pros and cons for the Bioshock2
PROS:
-CHOICES, CHOICES, CHOICES: One of the aspects, gamers loved about the original is how you have to make choices in terms of litter sister throughout the game and how it affects the ending. In this one, they have taken a step further and improved this choice system. Not only for little sisters, but also for some other things you will have to make choices. This choices will affect the story (dialogues, cut scenes and ending) to a great degree and add decent replayability to the single player mode.
-MYSTERIOUS STORY: The story is suspenseful. It is not as good as the first one, but is still pretty good and will really drive you forward in the game. If you played Bioshock 1, it is certainly a plus; however, certainly not a requirement. Even if you did not play the original, you will be able to understand most of it.
-AMAZING UNDERWATER VISUAL ANG GRAPHICS: The city looks as stunning if not better as Bioshock 1. Better yet in this one you get to play UNDERWATER. While it may not sound as thrilling it truly adds great deal of feeling to the gameplay experience.
-PLAYING AS BIG DADDY: Initially you will be somewhat confused, but this gets to be real fun. You can still use plasmids as in the original, but you get access to heavy duty weapons as you are playing as big daddy. I won't spoil much for you but YOU WILL LOVE THE SPEAR GUN :)
-NEW WEAPONS, PLASMIDS and TONICS: In this game, you get access to all the cool plasmids from the original, but you also get to use some new mysterious plasmids and tonics. Expecially, if you decide to go for good ending, you will get some really cool plasmids. As for weapons, you will just love the big guns. Trust me on it.
-NEW ENEMIES and BOSSES: I don't want to spoil it so I will just say big sisters will make you wet your pants.
-FOUR ALTERNATE ENDINGS: Again refer to choices section
-EPIC MULTIPLAYER: This game offers a very unique multiplayer. It was a wonderful break from games like Modern Warfare 2. The modes such as capture the little sisters can be fun. Just wait till you play as a Big Daddy. The power you get will truly be intoxicating. Oh did I mention you can use very different plasmids than single player in multiplayer mode.
My only complain for this one was instead of focusing on multiplayer, they should have just focused on single player and made it longer. Don't get me wrong , it will still take you a while to go through it (8-12hrs depending on how much you decide to collect).
In summary, to me, Bioshock 2 lived up to the standards. It was enjoyable and has great replay value.
This game is a great game April 30, 2010 Greg Shoemaker 1 out of 1 found this review helpful
I've heard a lot of complaints about this game being just more of the same, and its just not true. The major complaint is that its not original enough. I think they are missing the point, anyone who played the first game probably enjoyed the story as much as the game. But there in lies the problem once the cats out of the bag you can't put it back in. So why complain about originality when this is so obviously a sequel. Its like saying spiderman shouldn't have been the hero in Spiderman 2. What were people expecting an all new rapture on the moon. I enjoyed the story from the second one and I thought it was pretty good. Don't listen to the ney-sayers as they apparently have never pondered the thought that the first one already existed and that there is no way to ever go home again, it was time to move on and they did. The multiplayer is good but not great, it is competitive, but the servers do need some help. Overall I would give this game a 9.5 out of 10, if you enjoyed the first one chances are you will enjoy this one as well. I guess you just can't please everybody.
Rapture rises in a spectacular sequel February 27, 2010 Kevin (USA) 4 out of 6 found this review helpful
Initially, I wasn't wowed by Bioshock 2 as I was by the introduction of Bioshock. Bioshock certainly makes a much better first impression with the awe-inspiring descent into Rapture, and introduction to the objectivist ideals that underlie the city. And as the game progressed, I was surprised to find that the graphics of Bioshock 2 are actually a bit worse in some regards. Character models somehow don't look as detailed when scrutinized by zooming in with the sniping weapon (the speargun or in Bioshock, the crossbow).
Also, the integration of the story within each location is generally less seamless and interesting than it was in Bioshock. Fort Frolic, for example, was a mall district of the original game that was teeming with amazing details and landmarks, and was presided over by a character who commented on your actions, and felt directly involved in the plot. The atrium, with the staircase covered in water leaking in from the cracked ceiling, and a spotlight that inexplicably follows your every move, was a great centerpiece of the action in the level. And the objectives, which required you to terminate and photograph Sander Cohen's disciples, were appropriately disturbing. The area was a high mark in Bioshock that Bioshock 2 never matches.
The narrative of Bioshock is also more interesting overall, since it contains so much exposition about the foundation of Rapture, and its decline. The story of Bioshock 2 is not always as thought provoking and novel as Bioshock, partially because Bioshock was so successful in developing a credible world. The plot in this sequel revolves around a devious psychiatrist, Sofia Lamb, who creates a collectivist society within Rapture, intending to forge a truly selfless human through DNA splicing, and has little girls from the surface kidnapped and forced to continue the ADAM gathering process. Contrary to Bioshock, which drags to an unceremonious conclusion, it gets better as it goes along, then ends on a high note. The audio diaries, which may be even more abundant than those in Bioshock, continue to provide exposition into the lives of Rapturians during the city's descent, and occasionally take the form of continuous mini stories that might have been emotional if I wasn't stoic and heartless. Also, the player is forced to make decisions that are morally ambiguous, and definitely more enthralling than the dilemma of choosing to save or harvest Little Sisters in Bioshock.
On the other hand, the gameplay of Bioshock 2 is by and large much more entertaining than that of Bioshock. In Bioshock, you play as a human who can be disposed of by Big Daddies, the most formidable enemies in the game, in two shots or less. This left the player to use more indirect, clever methods to defeat the metal behemoths. Namely, it forced you to lay down a bunch of traps, and incite them into killing themselves. Whenever I deviated from this means of killing Big Daddies, I was either defeated, or found the encounters vastly more difficult.
Either way, it felt that the game discouraged you from varying the way you approached situations. If you used traps, you easily overcame obstacles, but there was hardly any challenge involved, but if you didn't use many traps, the game was incredibly difficult. Fortunately, Bioshock 2 actually rewards varying the plasmids and weapons used against enemies. The camera system, which upgrades the main character's abilities, progresses more quickly when different types of attacks are used. Much like how a skateboarding game might give lower scores when the same trick is used repeatedly, the camera system in Bioshock 2 diminishes returns on using the same attacks over and over again.
Furthermore, a few new breeds of enemies diversify the gameplay. Rumblers deploy mini-turrets and fire rockets, Brute Splicers are an evolved form of Splicer that prefers fighting up close and personal, and Big Sisters, the most dangerous foe in the game, are fleet of foot, acrobatic, and use telekinesis to toss objects at the player.
These ostensibly simple improvements in Bioshock 2 serve to make for a streamlined game that is more enjoyable to replay than the original Bioshock. The value in Bioshock lies primarily in its storyline, which is excellent, but never as magnificent after the first time you've played it. Bioshock 2 has a similarly compelling narrative, but it is also far more fun to play, regardless of story.
I actually like it as much as the original! April 14, 2010 Laura Lambert 2 out of 3 found this review helpful
I have to agree with previous reviews: This could very well have been an expansion pack. Granted, a very large expasion pack, but one nonetheless. HOWEVER, I have no complaints about that. If you loved the first game then you will love this game since it's so similar. There were several new areas to explore, tons of items, cool new plasmids, the ability to wield plasmids and weapons at the same time, and a great new storyline. It was still eerie, the music was still good, the story was still disturbing and interesting, the audio files were still good enough to listen to, and the enemies were still sometimes shocking and freaky. It was a bit shorter than the first game but not so much that it really matters...I am completely satisfied with this game! It is very fun and captivating; I'd never want to stop playing and only would when I'd get tired cause exploring new areas can get exhausting at times. Great game!
Fantastic April 2, 2010 Damian S. This game is amazing. However it really is more for the gameplay, and multiplayer. The story is nothing compared to the first but is still a pretty good story. The gameplay however is fantastic, and the multiplayer is amazing in my opinion because its so different then just your typical shooter. Half of my friends seem to love it and half of them seem to hate it so i guess the multiplayer is liked by people or hated. I on one hand loved it.
Showing reviews 1-5 of 50
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